|
By
Brien M. Posey, MCSE for TechRepublic.com
As computer prices fall, it's becoming
more common for people to own more than one PC. Home PCs can now be
networked similarly to an office system. In this article, I'll discuss
whether a home network is right for you and what the most important
parts of a home network are. Later in the series, I'll show you how to
put the pieces in place, one at a time.

Why
Network?
There are many reasons for building a
home network in your house. For example, you may need to share a single
printer between PCs. You may also need several PCs to access the same
files. Other reasons for building a home network include wanting to
share Internet use among PCs or playing multi-player games.
Before you decide to build a network,
you'll want to know what purpose it will serve. If all you want to do is
share a printer, it may be more feasible to buy a switch box than to
invest in a network. If, on the other hand, you want to exchange large
files between PCs, you'll want to build a network.

The
Components
First, determine how many PCs you plan to
network. Take the number of PCs that you own (or plan to buy) and
multiply by two. As technology improves and prices drop, you may buy
more computers. You should always plan for expansion. Except for the case of connecting two PCs
only, networking requires that you connect each PC to a hub, a device
that distributes information to each PC. Hubs can range in price from
fifty dollars to many thousands of dollars. If you only have two PCs and don't plan
on buying new ones any time soon, you'll be able to network them with a
crossover cable instead of a hub. A cross-over cable is exactly like the
wire that connects a PC to a hub, except that two wires are reversed at
one end. Rather than connecting one end to the PC and one end to the
hub, the ends plug directly into the two PCs' network cards. You'll need a network card for each PC on
your network. Each PC will also require an operating system that
facilitates networking. And finally, depending on your needs, you may
want a server. The prices of these components vary greatly. Cheap and
expensive components usually differ in performance and quality. In the
section that follows, I'll discuss these components and what you can
expect to get for your money. Let's look more closely at the types of
components that are available and the cost and performance issues
associated with each.

The Hub
Your hub is the backbone of your network,
distributing traffic among all the connected computers. Hubs cost
anywhere between about fifty dollars on up to many thousands of dollars,
depending on features such as type, speed, number of ports, and whether
the hub has diagnostic capabilities.
There are two basic types of hubs-active
and passive. Passive hubs, which connect two or more PCs, are cheaper.
Active hubs regenerate the inbound signal and pass that signal between
all of the attached PCs. They also monitor collisions, which are caused
when two PCs try to send a packet of information across the network at
the same time. Because collisions destroy both packets, they must be
regenerated. Active hubs can tell the PCs on the network that there has
been a collision, so that they may resend their packet. Hub speeds may be 10 Mbps (megabits per
second), 100 Mbps, or a combination of the two (10/100 Mbps.) 10 Mbps
hubs are the cheapest and the 10/100 Mbps hubs that can switch between
the two speeds are the most expensive because they use extra circuitry
to regulate traffic. To save some money, you can attach 10
Mbps or 10/100 Mbps network cards to a 10 Mbps hub. All cards will run
in 10 Mbps mode. However, you can't connect a 10 Mbps card to a 100 Mbps
hub. To use 10 Mbps cards, you must have either a 10 Mbps or a 10/100
Mbps hub. You'll want to examine the number of
ports available on the hub. Hubs typically have between 4 and 96 ports.
It's always advisable to get a hub with more ports than you actually
need in case you decide to add computers to your network. Of course, if
price is an issue, you could always buy a small hub now and link it to
another small hub later. For example, if you have three PCs on
your network, a 4-port hub is fine. However, if you add two more PCs,
you'll either have to buy a larger hub or have to buy another small hub
(in this case 4 ports) and link the two together. Linking hubs doesn't
require that the hubs be of the same brand or size, only that they are
of compatible speed. The final thing that you should look for
on a hub is its diagnostic ability. A malfunctioning network card can
flood your network with traffic and bring down the network. A hub with
diagnostic capabilities can sense a malfunctioning network card and
automatically isolate it from the rest of the network before it can do
any harm. Expect to pay a premium for such functionality. A 16-port
10/100 Mbps hub with diagnostic capabilities typically costs around
$800, although if you shop around, you can sometimes find generics for
as little as $300.

Network Cards
The type of network card you buy will be
one of the limitations on your network's speed. Network cards are
available in 10, 100, or 10/100 Mbps speeds. The 10/100 Mbps switching
cards give you the most value. Surprisingly, there's little difference
in price for generic PCI network cards. All network cards used must be
the same speed, either 10 Mbps or 100 Mbps, unless the hub can switch
between 10/100 Mbps. Or, if two PCs are being connected with a crossover
cable, one 10/100 Mbps card may be used to connect with one 10 or one
100 Mbps card.
You can get a good quality generic PCI
10/100 network card for less than $20.00. If you decide to go with a
name brand, the price goes up. For example, a 10/100 Mbps PCI network
card from 3Com costs about $70.00. The only real differences in the
cards are that 3Com drivers are much easier to track down and are often
easier to install than generic drivers. You'll also want to consider the type of
PCs that you have. So far, I've given you estimates for PCI network
cards, but some older machines are limited to using ISA cards. Generic
ISA network cards cost around $30.00 and are usually (if not always)
limited to running at 10 Mbps. ISA network cards are usually limited
to 10 Mbps speeds. Notebook PCs require either a docking
station that supports a network card, or a PCMCIA network card. A PCMCIA
network card is a network card that's about the size of a credit card.
It plugs into your notebook's PC card socket. PCMCIA network cards
typically cost more than conventional cards. Expect to pay at least
$100.00 for a PCMCIA network card. Unlike ISA cards, though, PCMCIA
network cards are available in 10 Mbps and 10/100 Mbps designs. Notebooks require a PCMCIA network
card.

Cable
Cable prices can vary drastically
depending on the type of cable that you purchase and on the place that
you order it from. Before I continue, I should clarify our use of the
word cable. After all, there are countless varieties of computer cables.
For the purposes of this article, I'll be discussing twisted pair cable.
Although other types of cable, such as fiber optic and coax, may be used
for networks, they're usually impractical for home use. Both are
expensive and somewhat more difficult to install than twisted pair.
With that said, you should also
understand that there are several different types of twisted pair cable.
The first difference is in the category number. Generally, category
three and category five cable can be used for networks. The difference
between the two is cost and the speed at which it can carry data. The
category five cable has more twists per foot, thus making it less
susceptible to radio interference. Category three cable can carry data at 10
Mbps, while category five cable can carry data at 100 Mbps. Given the
fact that category three cable is only slightly less expensive than
category five cable, you're usually better off with category five. If you shop around, you can find category
five cable for about ten cents per foot, or for about $100.00 for a box
containing 1,000 feet of cable. However, there are various types of
category five cable, some of which may cost around $2.50 per foot. The differences in cable are mainly in
the type of shielding that it contains. Standard twisted pair is
commonly referred to as UTP or unshielded twisted pair. Since this type
of cable contains no shielding, you're limited to running the cable 100
meters or less. For longer spans, you can use STP or shielded twisted
pair cable.

Connectors
When you buy a box of cable, you get just
that—a box of cable. Unfortunately, you can't plug a raw cable into
your PC. Instead, you must attach RJ-45 connectors. These connectors
resemble the ones used on telephone cords, except they are larger.
As with most items, the cost of RJ-45
connectors depends on where you buy them. Typically, prices on
connectors range from twenty-five cents to $1.00 each. There's usually
no difference in quality, so shop around for the cheap ones. When you buy RJ-45 connectors, remember
you'll need one for each end of each cable that you run. For example, if
you're running five cables, you'll need ten connectors. Buy plenty of extra connectors. It takes
a certain amount of skill to correctly place the connectors onto the
cable. And once a connector is crimped in place, it can't be reused. Finally, you'll need a crimper. You can
buy a crimper from the same place that you buy the RJ-45 connectors.
RJ-45 crimpers usually cost around $40.00. You must use a special crimper to
connect RJ-45 ends to network cables.

Operating Systems
So far I've examined the hub, network
cards, and cabling for your network. However, your PCs are just as
important. Unless you plan on installing a dedicated server, your PCs
must be running Microsoft® Windows® for Workgroups, Windows 95,
Windows 98, or Windows NT® because of their file and print sharing
abilities (your PCs can be running a mixture of these operating
systems.) For the purposes of this and future articles in the series,
I'll assume that you're running Windows 98.

Server
Most home networks don't use a server.
You can easily accomplish file and print sharing, Internet sharing, and
multi-player games without one. Such an arrangement is called a
peer-to-peer network. A peer-to-peer network enables each user to
determine which of their PC's resources, if any, they wish to share.
A network using a server is called a
client/server network. The advantage of a client/server network is that
it is much easier to manage than a peer-to-peer network. Naturally, a
client/server network is more expensive to install than a peer-to-peer
network. For starters, you'll need a fairly
powerful PC to act as the server. Although this PC doesn't have to have
multiple processors or a RAID array, like commercial servers, it should
have plenty of memory and disk space. However, the machine is cheap compared
with the cost of the server software. A copy of Windows NT Server or of
Microsoft BackOffice® and five user licenses can set you back anywhere
from about $800 to $3,000, depending on what you get. If you really want
a server but are on a shoestring budget, there's a way of getting the
server software at a huge discount. No, I'm not talking about bootlegging or
piracy. I'm talking about getting the software for educational purposes.
If you own a business or belong to a company that's primary focus is in
certain areas of information technology, you can get such software at
huge savings.
To do so, simply go to the Microsoft
Direct Access site The Direct Access software collection frequently
changes, but it's not uncommon to find great prices on Windows NT Server
or Microsoft BackOffice.
If you try the Direct Access site, but
still have no luck, simply buy an MCSE training kit from Microsoft. The
majority of these kits contain evaluation copies of the software that
they train you on. You can get these training kits directly from
Microsoft Press or from most bookstores. |
|